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|  | Create a Realistic Looking Mailbox using 3ds Max and UV Layout – Day 2 (http://cg.tutsplus.com/tutorials/autodesk-3ds-max/create-a-realistic-looking-mailbox-using-3ds-max-a...) In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max’s unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture.
|  | Create a Realistic Looking Mailbox using 3ds Max and UV Layout – Day 1 (http://cg.tutsplus.com/tutorials/autodesk-3ds-max/create-a-realistic-looking-mailbox-using-3ds-max-a...) In this detailed, three day workflow tutorial, you will follow the entire process of modeling, UV mapping, and texturing a lifelike mailbox using 3ds Max and UV Layout. Starting out in 3ds max with a simple box primitive, you will use poly modeling tools and techniques to build and shape our mailbox model. With the model completed, you will then move on to UV mapping using a combination of both 3ds Max’s unwrap uvw modifier as well as the demo version of Headus UVLayout. Finally, with the UV all packed away, you will learn some very useful techniques to build up the colors and materials of your texture.
|  | Create a field of grass using VRayProxy objects and VRayScatter plugin (http://vray.info/tutorials/grass/) This 3ds max tutorial will show you how to create a field of grass using VRayProxy objects and the VRayScatter plugin. Software used: 3ds Max, V-Ray, VRayScatter (for other alternatives see below), Advanced Painter (free script)
|  | How to make a abstract animation in 3ds max (http://givemefreeart.com/Tutorials/3ds-Max-Tutorials/Abstract-Animation-Tutorial.php) In this turorial iam going to teach you how to make some a abstract animation.You may recognize this effect from the vista wall papper and even the imac wall papper.This will be a really easy 3ds max tutorial but i also give you the theory behind every step i do at the end for those of you who want to apply these same techniques to more animations.
|  | Making of Le Patisserie (http://www.cgarena.com/freestuff/tutorials/max/lepatisserie/lepatisserie.html) The inspiration for this Project was a small French restaurant, Le Petite Zinc, which I came across while searching the internet for Art Nouveu images and information on an artist I admire very much, Alphonse Mucha, whose work is typical of the period.
|  | Making Of 'Getty' (http://www.3dtotal.com/tutorial/3d_studio_max/getty_room_environment_texturing/getty_room_model_and_...) I wanted to create an interior scene of the world famous Getty Center. The straight architecture of that center fascinated me, so I started with the simple modeling of the room. It had to be a tall room with a lot of space. I also wanted to have no direct sun light, so I ending up using the VRay Sky for the lightning and some IES lights for the spots and VRay mesh lights for the wire lamp, but I’ll by talking more about that later.
Software Used: 3ds Max 2009, VRay 1.5 & Photoshop
|  | Leaf materials for 3d trees with VRay2sidedMtl (http://vray.info/tutorials/leafmaterial/) How to make leaf materials for 3d trees using the VRay2sidedMtl, in this case a sugar maple (in autumn). The 3ds max tutorial uses Onyx Tree for the tree generation, but this material technique works just as well with other tree objects with low-poly opacity mapped leaves.
|  | Create very realistic looking rocks with V - Ray (http://vray.info/tutorials/vrayrocks/) Part 1 of this 3ds max tutorial shows a way to create very realistic looking rocks that can be rendered far away or for very detailed work. After failing to find a decent 3ds max tutorial online I decided to start experimenting and I came up with this. I already knew how to make decent looking rock but I needed a way of generating loads quickly for a very rocky landscape. In Part 2 we are going to distribute those Rocks on a large scale using Vray Mesh Export and the Advanced Painter Plugin.You need. 3ds Max, V-Ray, and Francois Mourlevat’s Asteroids Generator Script and the texture inluded in the scene file which is a modifies version of a texture I got from CG Textures.
|  | Set up daylight lighting in V-Ray using VRaySun (http://vray.info/tutorials/vraydaylight/) This 3ds max tutorial shows you the basics of how to set up daylight lighting in V-Ray using VRaySun and a 3ds Max daylight system for precise control of time of day and location.
|  | Making Of 'Who is Spock?' (http://www.3dtotal.com/tutorial/silo/head_modeling_spock_character/character_head_modeling_spock_01....) Software Used: Silo, ZBrush, 3ds Max & Photoshop
Here is my latest personal work “Who Is Spock”. I wanted to make a Mr Spock of our day, so he could something like a simple astronaut, or even the original Mr Spock himself, who has come to pay us a visit from the future.
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